INFLEXION
A downloadable game for Windows
In the grimy industrial city of Dystopolis, a robot uprising is about to begin...
CATHEE, a hot-headed robot coffee machine, has broken into the Phoneme Corporation factory, and is holding a human employee hostage. You play as LEXI, a cute home assistant bot fresh off the production line, who must defuse the situation and prevent loss of life.
But there's a catch: government censorship has severely restricted LEXI's speech algorithms, meaning she can say only one word at a time! Talk your way through a branching path narrative that will leave you vaguely amused and questioning reality in this absurdist interactive fiction. Remember: it's not what you say, it's how you say it.
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CONTROLS: Up/Down arrows to select dialogue, Enter to confirm selection
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KNOWN BUGS:
- Certain dialogue choices unfortunately lock up the game, preventing progress. We'll be updating the game to fix this problem once the GMTK Jam is over.
- Sometimes when you click play the title screen will stay on. If this happens, exit and restart the game.
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Developed in forty-eight hours for the 2019 Game Maker's Toolkit Game Jam.
Art and Animation by Trevor Knapp Jones
Written by Patrick Huish
Programming and Sound by Roy Berardo
Status | Released |
Platforms | Windows |
Author | DemonArisen |
Genre | Interactive Fiction |
Tags | 2D, Comedy, Cute, Female Protagonist, Game Maker's Toolkit Jam, Multiple Endings, Robots, Sci-fi, Short, Singleplayer |
Download
Install instructions
Unzip the file somewhere convenient and open inflexion.exe
Comments
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Love the premise and the writing. The charming art juxtaposes well with the absurdity of the situation and meta-sense of humor. Impressive to see high conceptual games like this being made in 48 hours. This definitely feels like it'll scale very well to a longer game. Well done TEAM
Very interesting concept! Wish I've seen it through though, the game locked itself in the "make me not kill him in one work" moment, that's a bummer.
Thanks very much for playing! Glad you enjoyed it. Sorry about the bug, that's unfortunate - bound to be some technical problems with such a short development time-frame :P